Friday, April 19, 2013
Game Date 2.P.o.P
-=Log Start=- Further into the game and this music is getting annoying. So is Elika. So is the platforming. So is the combat. This game is annoying. I am halfway through and we have figured out why daddy chopped down the tree. Actually, we still don't know why he did that. We do know that he broke the seal on Arajsdinamin's prison so that he could bring Elika back to life. Didn't really need to cut down the tree....K. So the game feels almost like the bastard offspring of a fetch quest and an escort mission. Every time I want to use a power plate I have to wait for Elika to catch up so I can start moving. This is annoying and breaks up the decently flowing platforming everywhere else. Each time a fertile ground is healed the entire are fills with Light Seeds which are also known as troll teeth, boar hide, wooden planks, etc. Every time I fix an area I feel like there is whole new mess to clean up and it's really annoying (seeing a trend here?). Some of the places they put the damn things don't even make sense. The bosses don't feel special at all. The only difference for most of them is a different speed on each of their attacks. -=End Log=-
Game Review Megaman X4
Megaman is notorious for its difficulty and I'm here to say THIS GAME IS FUCKING HARD. Megaman X4 to be specific. While it lacks some of what made Megaman X great, it is still a good game. I had this on the Playstation when I was a wee little lad and I have no clue how little me got his head around this game because it can be hard as BALLS sometimes. It took me many tries to beat all the bosses (except Frost Walrus cause he's a friggin pushover). I didn't look up any guides before playing this game because I wanted the same feeling of discovery little me had and for that reason I was punched in the face by most of the stages I chose to take on first, like Magma Dragoon stage. Lemme just say FUCK MAGMA DRAGOON. He was nearly impossible to beat without the hover boots you get in the forest stage (I don't remember bug man's name) as well as the x-buster upgrade from Storm Eagle stage. The first boss I ended up beating was Slash Beast which took quite a while. I then went back to bug man and got the boots and did a lot of jumping around stages. I kind of like how this is how the game wants you to play. It kind of forces you to jump around which makes you learn about how to kill all the different enemies. You would sometimes find upgrades and things while jumping around and the out-of-reach ones gave you a sort of guideline on what to go after next. At the same time, it was not fun ramming my head against impossible bosses until I gave up and moved on at the end of each stage. I also didn't find myself using almost any of the weapons I picked up from the other bosses aside from one which I used exclusively to get to upgrades. This game really makes you work for most of X's upgrades and it feels very good when you finally get one. One constant throughout the Megaman franchise is the awesome platforming and this game is no exception. Many of the jumps I had to make required much jiggling of the joystick and precise use of the dash jump to land as well as using the wall slide to traverse many obstacles. One thing I absolutely hated was Jet Stingray stage. It was a clusterfuck. It took me forever to beat because much of it is very unfair, what with floating platforms coming out of nowhere and slamming you into the side of the screen. You almost have to memorize the entire stage before you can safely navigate it which made it more of a chore than a challenge. The stage also makes you go at a set speed and doesn't let the player move at his/her own pace. I am on the very last stage currently but I don't think I'll be finishing it because, you know, it's hard as shit. All in all it's a good game. Tight controls and platforming are something I always appreciate, open stage select made unassisted progression a little difficult but fun, upgrades almost required to beat some bosses, and very rewarding and useful upgrades. I liked it. Solid 7.
Thursday, April 18, 2013
Game Date 1.R.E.6
Well I haven't gotten very far in Resident Evil 6 today because it wouldn't work for the first SIX HOURS. I downloaded it and had to jump through hoop after hoop to get it to work. This has already soured my opinion of the game and after having to play the tutorial mission six times before it would stop crashing didn't help. Players shouldn't have to do that when they get their game. Looking at you EA. So far I am not sure about the tone this is taking for a Resident Evil game. The action is really globalized it seems and shit is going to hell everywhere. Still got a lot to see since I have only beaten the tutorial mission. This whole debacle at the outset has really started this games downward spiral if the reviews out there are to be believed.
Wednesday, April 17, 2013
Game Date 1.P.o.P
“FARAH!!
FARAH!!! FAR... Who are you?” “I’m Elika. The person who is going
to get in your way when you’re trying to leap from wooden planks or
climb up a wall. Every time,” “Oh...why should I give a rats ass about
you then?” “Because I’m the only one who can save the world from
eternal night.” “But it looks fine to me.” “Oh I’m about to lead my
father to the temple of the god of Darkness so he can start the
apocalypse,” “Why would you do that?” “Shut up and follow my beautiful
ass,” “........Okay.”
And
this is how I felt at the beginning of Prince of Persia. I played this
game on the xbox when it first came out and rather enjoyed it. But now
that I have actually played good video games, this second run through
isn’t doing much to help that opinion. Prince of Persia takes place
somewhere sandy. Like really fucking sandy. Like sand forever trapped
firmly within every one of your orifices. You are greeted with the
familiar name that we all know and love. Farah. This is what the
prince is yelling when he enters the game. “HOORAY!!” goes my nostalgia
bone which is very quickly snapped and drained of bone marrow by the
reboot monster. Because he isn’t looking for the mysterious assassin
girl of the original games. No. He is looking for his donkey. What
the FUCK! Not two minutes into the game am I slapped the face with the
reboot stick. We are then very quickly introduced to Elika who is
running away from her father for whatever reason. I then follow her
because I’m a gentleman or because I want to get in her pants. Haven’t
decided yet. We get to this bigass tree temple which is holding
Aramashmalamdin. There’s a fight between the prince and Elika’s dad,
the king. Remember when combat was fun and difficult in the first game
and you really had to time counters and you had a shitload of enemies to
deal with. NOT THIS GAME!! This game was like FUCK combat. It’s so
painfully easy to kill everything,combos are stupidly simple, and every
one of the monsters you fight in the game, save the “Boss battles” have
instant deaths if you get them to the edge. The combat isn’t a
challenge. It’s a nuisance. So cling-clang, daddy’s pissed, chops down
the tree. Then shit hits the fan and aramioshfghofhn is escaping. So
begins the meat of the game. Next post is gonna be abo.....GET THE FUCK
OUT OF MY WAY ELIKA!! I JUST WANT TO TYPE!!
About the Blog
When I play a game, I have many thoughts that go through my head throughout the experience. I have never documented these thoughts however. That's what this blog is. Documenting those thoughts and culminating them into a review after I am done playing the game. There will be one game that will be the focus of the month which will get its review at the end. I will keep up to date with big PC titles that are released throughout and write small posts about my time in those games as well. My first one is going to be Prince of Persia. The new one. I didn't say they were always going to be great games. Here goes.
P.s. BEWARE OF CAPS!! THERE WILL BE LOTS!!
P.s. BEWARE OF CAPS!! THERE WILL BE LOTS!!
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